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Showing posts with the label Stars

Project 2: Building Thumbnails/Concepts

Thumbnails 103-109  These thumbnails were made using the models I created in Maya, using Victor Moscoso's artwork as a template to extrude from. Once the random models were made I started masking buildings in Photoshop. Thumbnail 2 (104) Finalized Thumbnail 3 (105) I tried to use the color red to give a sense of danger, having everything in this very scary tone of reds and blues to capture an almost threatening atmosphere really adds to this scene.

Maya Tutorials: Animation, Dynamics, Keyframe, Motion Paths and MEL 23/10/2015

MEL Wireframe Animation MEL Texture Animation Using MEL for animation was a very technical process, its a little bit like coding but very simplified. I still need to study some of the logic/terminology behind it but I think it is something that I can learn with relative ease and apply to future animations. Motion Path Animation Motion Paths were surprisingly easy to use and I can easily see how these would be used in animations, car scenes, skybox animations (planes in the sky) and general rough animation guides would be very easy and quick to do.    Dynamics  Dynamics is by far the quickest and easiest way to create a realistic animation by using mathematics and physics in coding. There is quite a lot of math and physics behind it but with enough practice this should be second nature. I have done a little of this before but I have lots to learn, the options for this kind of animation are enormous and I can see why learning thi...

Maya Tutorial: Batch Rendering 16/10/2015

Retro Rocket Spin Gif I did the batch rendering tutorial in Maya today. Batch rendering is quite a lot different from Maya 2014, there are some ups and down but mostly ups. I decided to put this into Photoshop and quickly create a starry background, give the GIF a little more "Pop".