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Showing posts with the label Mental Ray

2nd Year: Resit Submission Post

Pipeline 1 Head Modelling Body Modelling UVing Skinning Rigging Facial Rigging Part 1 Facial Rigging Part 2 Facial Rigging Part 3 Texturing Turnaround Pipeline 2: Lighting & Rendering Mental Ray Part 1: Samples & Quality Control Mental Ray Part 2: Final Gather Mental Ray Part 3: Linear Work Flow Mental Ray Part 4: Physical Sun & Sky Mental Ray Part 5: Portal Lights Mental Ray Part 6: Mia Material X Shader Mental Ray Part 7: High Dynamic Range (HDR) Lighting Mental Ray Part 8: Displacement Maps Mental Ray Part 9: Ambient Occlusion Mental Ray Part 10: Motion Blur Mental Ray Part 11: Mental Ray Proxies 11 Second Animation Post 1 Post 2 Post 3 Post 4