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Showing posts with the label Art Of

From Script to Screen Art Of: The Right Note 21/02/2016

Art Of From Script to Screen Art Of Script The Right Note Pre-Vis Animatic

'What If Metropolis?': UV's and Textures

Building 1 UV's Building 1 Texture  Building 1 Building 2 UV's Building 2 Texture Building 2 Building 3 UV's Building 3 Texture Building 3 Building 4 UV's   Building 4 Texture Building 4 Building 5 UV's Building 5 Texture Building 5 Building 6 UV's Building 6 Texture Building 6 Building 7 UV's Building 7 Texture Building 7   Floor UV's Floor Texture Floor These are all of my Model's, UV's and textures for my buildings and the floor I used in my  'What If Metropolis?' 3D environment.   Untextured Models Rail  Window Final Render Matte Painting/Backdrop   Final Product  

Final Shot: Gustodian 'What if Metropolis' 10/12/2015

Gustodian Final Render This one shot took 3.5 hours to render and 1 hours to clean up, I can happily say this look amazing! The textures didn't show up as well as I would have hoped but this will do. I though this would look way too Sci-Fi in the end but I was mistaken. The window have a lovely effect to them and really add to this city. The was one minor issue with my scene though, the entire thing is textured, but from how I have set up my texture settings and lighting it has blocked out the textures quite significantly, you can see some of the textures better than others but that would be one of the only major flaws with my environment.

Photoshop Tutorial: Robin Garbage Truck 09/11/2015

Robin Garbage Truck Concept This is my Robin garbage truck concept, I have tried to take the small, quirkiness of a robin and put it onto this garbage truck, I like this friendly round feeling you get from it. I would have personally would have liked it to have looked a little more cheerful but the colour scheme appeared to have worked really well with this design.

Invisible Cities Low Exterior Shot 21/10/2015

Low Exterior Shot Gif   Final Low Exterior Shot This is my final exterior shot painting, something about this painting doesn't give the scale I was going for in my three paintings. What I would think causes this is that the door is way to big, maybe shrinking down the door would have helped given the tower some scale. The idea can still be conveyed but I would have liked to of added more texture if I had the skill.

Invisible CitIes Interior Shot 21/10/2015

Interior Shot Gif Final Interior Shot This is my final interior shot, I would like to think that this was done well but it did not turn out the way I had hoped. The perspective was fine but everything seemed to lack detail, I couldn't get the level of detail I was looking for and when I had to get it done I was not able to perform to my own expectations. It still came out okay but I would have liked it to look more detailed

Invisible Cities Exterior Shot 21/10/2015

Exterior Shot Gif Final Exterior Shot This is my final exterior shot painting, I would like to think for a first attempt at doing a painting in color and having one of this scale it is okay. I would have liked the city to look a little more like a city however it will do. I would like to think I got the perspective down pretty well and the scale of the tower really shows.

Art Of Progress: Cover Art 20/10/2015

This is the front Cover for my Art Of. I like it but want to put in more of the writing or have it make more sense. Some of it is just random equations so when I get time I might redo this and have the equations make sense. This design sticks with the 'Old Architect' theme I am going for and hopefully I can elaborate on how this big tower works like a massive tap/spout for the city rather than have it as just a structure. The drawing text will obviously be much more refined but for now its only a concept.