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Showing posts with the label Perspective Drawing

Character Design: Submission 10/01/2017

Character Design Submission by Thomas Mayfield on Scribd Project Summary This project was a nice challenge artistically and creatively. Whilst this project was a rather simple one some of the execution in the workflow could have been much better. In terms of creative design/evolution from the beginning this project was a clear example how the first iteration of something is not always the best, refining the designs to get a much more satisfying final piece was a good experience. The digital drawing at times can still be very difficult, however for the system I used to create some of the images, eventually, I got an art style/drawing method down, making creating everything else much less intense. More effort could have been put into the center of this project, and there are a couple minor flaws with some of the designs, but overall this was a good exercise that can be brought into future endeavours either inside or outside this course. Soundclip Exampl...

Summer Post: Ship Perspective Experiment 15/08/2016

Final Ship Output  Drawing Build-up Okay, so I have 'somewhat' of an addiction to drawing spaceships and Dodos as of late, a while back I saw someone used perspective lines to make the drawing appear more alive so I figured I would give it a shot and the final result was this. I personally though this COULD have been better, but for a first attempt, it wasn't too bad. Some of the lines still look a little too chunky, I will try another one of these at some point but will want to spend more time on it. This was just a quick doodle that took just over two hours to do so hopefully I can have another crack at this. Still, it is nice to have the creative gears rolling once again.

Invisible Cities Low Exterior Shot 21/10/2015

Low Exterior Shot Gif   Final Low Exterior Shot This is my final exterior shot painting, something about this painting doesn't give the scale I was going for in my three paintings. What I would think causes this is that the door is way to big, maybe shrinking down the door would have helped given the tower some scale. The idea can still be conveyed but I would have liked to of added more texture if I had the skill.

Invisible CitIes Interior Shot 21/10/2015

Interior Shot Gif Final Interior Shot This is my final interior shot, I would like to think that this was done well but it did not turn out the way I had hoped. The perspective was fine but everything seemed to lack detail, I couldn't get the level of detail I was looking for and when I had to get it done I was not able to perform to my own expectations. It still came out okay but I would have liked it to look more detailed

Invisible Cities Exterior Shot 21/10/2015

Exterior Shot Gif Final Exterior Shot This is my final exterior shot painting, I would like to think for a first attempt at doing a painting in color and having one of this scale it is okay. I would have liked the city to look a little more like a city however it will do. I would like to think I got the perspective down pretty well and the scale of the tower really shows.

Digital Drawings: Point Perspectives 12/10/2015

Point Perspective Drawings One Point Pespective Two Point Perspective  Three point Perspective This exercise was very useful to me. I do struggle with perspective in drawings and these will really help me in the long run!

Invisible Cities Thumbnails 1-50

Invisible Cities Digital Thumbnails 1-18 (51-106)

A = Anastaisa       B = Argia C = Armilla       D = Baucis E = Despina       F = Diomira G = Ersilia       H = Esmeralda I = Fedora       J = Isaura K = Leonia       L = Moriana M = Octavia       N = Phyllis O =Sophronia       P = Tamara Q = Thekla       R = Zenobia S =Zirma 1-9 (51-59) 10-18 (60-68) 19-25 (69-75) 26-29 (76-80) 30-35 (81-86) 36-41 (87-92) 42-51 (93-102) 52-55 (103-106)