So I'm doing some homework in regards to how Charlie Harpers work is made, so I'm looking at the work so I can break down his work and turn it into a workflow. So far, the shapes are very simplistic but very intentional and recognizable, so already there are some rule I can make around this.
But by a long way charlies most significant sculpture which I would aim to use as a primary reference would be this one.
This one stands out to me the most because of its sheer simplicity. Minus the feet this whole model has only four main shapes, its body, beak and tail. Its this kind of simplicity which is quite admirable, so that is what I'm going to do in order to create my characters, use simplicity in order to showcase my shapes and forms.
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