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Base Shapes |
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Leg IKs |
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Foot Controls |
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Kneecaps |
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Hip Movement |
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Spine Controls |
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Arm/Hand Controls |
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Hand Controls |
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Master Control and Colour Coding |
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Visibility Control |
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Reattached Head |
So this was a pretty nice process, rigging. Overall there are a lot of things to be taken into consideration when doing this, how the model is made, how the model is skinned, etcetera. If you've done the work well before then this part is not very tough, but if done incorrectly this can butcher your whole model.
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