So I've gone and re-worked this timeline I had, so now I can start posting my storyboards and environment designs.
Before I start producing all of my assets (And there will be a lot of them), I wanted to experiment with different technologies. Recently I have been messing around with ncloths and nconstrains and I've been able to get a good idea of how they work. With this technology, I could create things like ships, capes and maybe a couple ribbons.
I still need to keep final compositing in mind when creating this because I don't know how long these will take to render, or how long it will take to composite.
I've also been trying to get a theme down for my production and so far I'd like to think it looks pretty clean. My style is pretty minimalist already so I will have to see how I can build off of that and gain a couple more tricks under my belt.