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Maya Tutorials: Model UV's 30/01/2017

Front Render

Rear Render

Torso UV's

Eye UV's

Face UV's

Lower Body UV's

So it turns out how you model something heavily affects how easy it can be to lay out the UV's. Unfortunately, I had to remodel the head, three times. The first model was not unfolding correctly, the second time the file became corrupted and unusable so the UV's your seeing now are the third attempt at this.

It's not spot on with the tutorial but as a UV map it works, the UCA UV grid seems to fit nicely and the grid doesn't stretch as much as it used to. So from now on, I will need to model things very carefully, because this stage can be very painful.

Now it's time for skinning and rigging.


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